Remove Watermark from Image
Brush over a watermark, logo, date stamp or unwanted object and refill that area from the surrounding image. Five fill methods, processed entirely in your
Drop your image file here
or click to browse files
Paint over the watermark, logo, date stamp or unwanted object, choose how the area should be filled, and download the cleaned image. Five methods are available: smart fill (inpainting) which continues the surrounding colours, blur, mosaic, a solid colour, and texture cloning which copies a clean patch you select with Shift-click.
Only the area you paint is modified - the rest of the file is left byte-for-byte unchanged, and the whole operation runs in your browser, so images never leave your device. Be realistic about the result: on uniform or smooth backgrounds (white product shots, skies, paper, simple walls) smart fill is usually invisible, while on busy texture such as grass, hair, brickwork or dense text the filled area can be noticeable - there, cloning a clean patch of the same texture usually looks better. Use this tool only on images you own or are licensed to modify.
How to remove a watermark from an image
Add the image with the watermark
Brush over the watermark and pick a fill method
Apply and download the cleaned image
FAQ
Is this allowed on any image?
Use it on images you own, images you have a licence for, or your own files where you want to remove your own logo or a date stamp. Removing a photographer's or a stock agency's watermark from an image you do not own is copyright infringement, and we cannot help with that.
Which fill method should I choose?
Smart fill for flat or smoothly graded backgrounds, clone nearby texture for anything with visible texture, blur or mosaic when you only need to obscure a detail, and a solid colour when the watermark sits on a plain area of a known colour.
How do I use texture cloning?
Choose "clone nearby texture", hold Shift and click a clean area next to the watermark that has the same texture, then apply. That patch is copied over the painted region.
Why is my result still visible?
Smart fill reconstructs colour and gradient, not structure. Over faces, text, foliage, brick or fabric, the filled area reads as a smooth patch. Clone a clean piece of the same texture instead, keep the painted area as tight as possible, or accept that heavy watermarks over busy detail cannot be removed perfectly without a generative model.
Does it modify anything I did not paint?
No. Every fill method is masked: pixels outside your painted selection are copied through unchanged, so the rest of the image is identical to the original.
Are my images uploaded?
No. The whole pipeline - the brush, the mask and all five fill algorithms - runs locally in your browser. Nothing is transmitted, logged or stored.
At a glance
| Input | image |
|---|---|
| Multiple files | No |
| Where it runs | In your browser - files are never uploaded |
| Works offline | Yes — once the page has loaded |
| Price | Free, no sign-up, no watermark |
How much quality you actually lose
Lossy compression throws away detail your eye is least likely to notice - first fine texture, then edges. In practice most photographs look identical to the original down to roughly 75-80% quality, and differences only become obvious around faces, hair, foliage, fabric patterns and text. That is why a portrait and a screenshot need different settings: a face at 60% shows blotchy skin where a landscape at 60% still looks fine. Resizing matters more than quality for perceived sharpness: halving the pixel dimensions usually saves far more than dropping quality from 90 to 60, and the result looks better. If you need a specific file size, reduce dimensions first, then quality, and stop as soon as you hit the target rather than going lower than necessary.
Choosing between JPG, PNG, WebP and AVIF
These formats solve different problems, and picking the wrong one costs you either quality or file size. JPG is the safest choice for photographs and for anything you need to send to someone else, because every device and program opens it - but it is lossy and has no transparency. PNG is lossless and supports transparency, which makes it right for logos, screenshots, diagrams and anything with sharp edges or text, at the cost of a much larger file. WebP typically beats JPG by 25-35% at the same visible quality and supports transparency, but a few older programs still cannot open it. AVIF compresses even further, especially at low quality settings, but encoding is slower and support is the newest of the four. A practical rule: JPG to send, PNG to edit, WebP for your own website, AVIF when every kilobyte counts and you have checked that your audience can open it.